<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
             "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">

<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
   <head>
      <title>Nonlinear</title>

		<!-- ChromeFrame Support -->
		<meta http-equiv="X-UA-Compatible" content="chrome=1">

      <!-- Load the supporting libraries -->
      <script type="text/javascript" 
	      src="../renderengine/libs/base.js"></script>
      <script type="text/javascript" 
	      src="../renderengine/libs/jquery.js"></script>
      <script type="text/javascript" 
	      src="../renderengine/libs/jquery.ext.engine.js"></script>
      <script type="text/javascript" 
	      src="../renderengine/libs/sylvester.js"></script>
      <script type="text/javascript" 
	      src="../mylibs/ode45.js"></script>
      <script type="text/javascript" 
	      src="../mylibs/rgb2html.js"></script>

      <!-- Load the main engine script -->
      <script type="text/javascript" 
	      src="../renderengine/engine/runtime/engine.js"></script>

      <style type="text/css">
         #loading {
            padding-left: 20px;
         }

         #engine-load-progress {
            position: relative;
            border: 1px solid;
            width: 300px;
            height: 10px;
         }

         #engine-load-progress .bar {
            background: blue;
         }
      </style>
  </head>
    <body>
      <center>
      <span id="loading">Preparing Game for Controller Synthesis...
	<span id="engine-load-info"></span>
         <div id="engine-load-progress"></div>
      </span>
      <script type="text/javascript">
         // Load the game's script
         Engine.loadGame('game.js','Nonlinear');
      </script>
      </center>
   </body>
</html>
